Bethesda’s E3 2017 Press Conference Overview: Bethesda Host Press Conference E3 2017
Bethesda’s E3 2017 press conference was a highly anticipated event, known for its focus on immersive RPGs and action-packed titles. The conference, held on June 12, 2017, exuded a sense of excitement and anticipation, captivating the audience with a mix of new game announcements, gameplay reveals, and surprises.
The conference was strategically designed to cater to both hardcore gamers and casual audiences, showcasing a diverse range of titles that appealed to various tastes and preferences.
Key Announcements and Reveals
Bethesda’s E3 2017 press conference was packed with exciting reveals and announcements, leaving fans eager to dive into the worlds and experiences unveiled.
- The Elder Scrolls Online: Morrowind – This expansion brought back the beloved Morrowind province, introducing a new class, a revamped PvP system, and a vast new area to explore. The expansion was a major highlight for fans of the Elder Scrolls franchise, promising a fresh take on the world they knew and loved.
- Fallout 4: Nuka-World – This DLC introduced a new amusement park location, complete with its own factions, quests, and challenges. The expansion offered a unique twist on the Fallout universe, allowing players to explore a whimsical and dangerous new setting.
- Dishonored: Death of the Outsider – This standalone expansion continued the narrative of the Dishonored series, focusing on the mysterious Outsider and his influence on the world. The expansion offered players a fresh perspective on the series’ lore, introducing new gameplay mechanics and a compelling story.
- Prey – This sci-fi horror game, a reboot of the 2006 title, offered a unique blend of exploration, survival, and suspense. The game’s immersive world, compelling narrative, and challenging gameplay captivated players.
- Wolfenstein II: The New Colossus – This sequel to the acclaimed Wolfenstein: The New Order promised a more intense and action-packed experience. The game’s gritty world, immersive story, and engaging gameplay made it a highly anticipated title for fans of the franchise.
- The Evil Within 2 – This sequel to the critically acclaimed survival horror game promised to deliver an even more terrifying and unsettling experience. The game’s psychological horror elements, immersive world, and engaging gameplay promised to keep players on the edge of their seats.
- Quake Champions – This reboot of the classic arena shooter offered a fast-paced and competitive multiplayer experience. The game’s unique roster of characters, fast-paced action, and competitive gameplay attracted fans of the original Quake and newcomers alike.
- Skyrim: Special Edition on Nintendo Switch – Bethesda brought the critically acclaimed Skyrim to the Nintendo Switch, allowing players to experience the vast world of Skyrim on the go. The game’s portability, along with its stunning visuals and engaging gameplay, made it a highly anticipated release for Nintendo Switch owners.
- Starfield – This highly anticipated new IP, a space-faring RPG, was announced with a cinematic trailer, offering a glimpse into a vast and immersive universe. The game’s exploration, character customization, and story-driven gameplay captivated players, generating immense anticipation for its release.
Target Audience
Bethesda’s announcements were strategically designed to appeal to a wide range of gamers, including:
- Fans of Bethesda’s franchises – The conference catered to long-time fans of Bethesda’s established franchises, such as The Elder Scrolls, Fallout, and Dishonored, with expansions and sequels that expanded upon existing lore and gameplay mechanics.
- Fans of RPGs and action-adventure games – The conference featured several titles that appealed to fans of RPGs and action-adventure games, including Starfield, Prey, and Wolfenstein II: The New Colossus.
- Fans of horror and sci-fi games – The conference included titles like The Evil Within 2 and Prey, which catered to fans of horror and sci-fi games, offering immersive and suspenseful experiences.
- Fans of competitive multiplayer games – The conference featured Quake Champions, a fast-paced arena shooter designed for competitive multiplayer gameplay, appealing to fans of competitive esports.
- Casual gamers and newcomers – The conference also included titles like Skyrim: Special Edition on Nintendo Switch, which catered to casual gamers and newcomers, offering a more accessible entry point into Bethesda’s immersive worlds.
Fallout 4 VR
Fallout 4 VR, a virtual reality adaptation of the critically acclaimed post-apocalyptic RPG, was unveiled at Bethesda’s E3 2017 press conference. This immersive experience allowed players to step into the wasteland like never before, offering a fresh perspective on the familiar world of Fallout 4.
Gameplay Enhancements, Bethesda host press conference e3 2017
The VR experience significantly enhanced the gameplay of Fallout 4, offering a unique and engaging way to interact with the game’s world. Players could now physically interact with objects, utilize weapons, and explore the environment with a sense of presence and scale that traditional gaming couldn’t replicate. The ability to look around freely, peek around corners, and physically manipulate objects added a new layer of immersion to the gameplay.
Reception and Reviews
Fallout 4 VR received mixed reviews upon its release. While many praised the game’s immersive qualities and the innovative way it leveraged VR technology, some criticized its performance issues and technical limitations. Critics pointed out that the game’s demanding nature could lead to motion sickness for some players, and the limited field of view could hinder gameplay in certain situations.
Performance and Technical Limitations
Fallout 4 VR’s performance was a significant concern for many players. The game required a powerful PC to run smoothly, and even then, frame rate drops and stuttering were common. This could be attributed to the game’s complex graphics and the demanding nature of VR technology. The game’s technical limitations, such as the limited field of view and the potential for motion sickness, also received criticism.
Overall Impact
Despite its mixed reception, Fallout 4 VR represented a significant step forward in VR gaming. It demonstrated the potential of VR to enhance existing games and create new and engaging experiences. The game’s immersive qualities and innovative gameplay mechanics left a lasting impact on the VR gaming landscape.
Prey (2017)
Prey (2017) is a first-person shooter video game developed by Arkane Studios and published by Bethesda Softworks. The game is a reboot of the Prey franchise, which originally started in 2006. The game was released on May 5, 2017, for Microsoft Windows, PlayStation 4, and Xbox One.
Prey (2017) is set in an alternate 1960s, where the United States government has been secretly working on a space station called Talos I. The station is orbiting the moon and is home to a variety of experiments, including the development of a new alien species known as the Typhon.
Gameplay Mechanics and Elements
Prey (2017) is a first-person shooter that emphasizes exploration, environmental storytelling, and player choice. The game features a unique gameplay system called the “Mimic” system, which allows players to take on the form of certain Typhon enemies. This allows players to access new areas and gain new abilities.
The game also features a variety of weapons and tools, including guns, wrenches, and a variety of gadgets. Players can also use their environment to their advantage, using objects to block enemy attacks or to create new paths.
Critical Reception and Commercial Performance
Prey (2017) received critical acclaim upon its release, with praise for its gameplay, story, and atmosphere. The game was nominated for several awards, including Game of the Year.
Prey (2017) was a commercial success, selling over 2 million copies worldwide. The game was praised for its unique gameplay and story, and it was considered to be one of the best games of 2017.
Other Announcements
Bethesda’s E3 2017 press conference wasn’t just about the big hitters like Fallout 4 VR and Prey. They also unveiled a number of other projects that caught the attention of gamers worldwide. These announcements showcased Bethesda’s commitment to diverse genres and their dedication to delivering compelling experiences for their loyal fanbase.
The Elder Scrolls: Legends
The popular card game, The Elder Scrolls: Legends, received a significant update with the announcement of the “Heroes of Skyrim” expansion. This expansion introduced new mechanics, cards, and characters based on the beloved Skyrim universe, adding a new layer of depth and strategy to the game. The expansion’s arrival expanded the game’s player base and further cemented its position as a leading contender in the digital card game market.
Wolfenstein II: The New Colossus
Bethesda unveiled the highly anticipated sequel to Wolfenstein: The New Order, titled Wolfenstein II: The New Colossus. The game promised to deliver an even more intense and immersive experience, with players taking on the role of B.J. Blazkowicz in a fight against the Nazi regime in a post-war America. The game’s visceral action, captivating narrative, and stunning visuals generated considerable buzz among fans, further solidifying the Wolfenstein franchise’s reputation as a leader in the first-person shooter genre.
The Evil Within 2
The horror genre received a welcome addition with the announcement of The Evil Within 2, a sequel to the critically acclaimed survival horror game. The game promised to deliver a chilling and terrifying experience, with players once again taking on the role of Sebastian Castellanos as he navigates a nightmarish world filled with grotesque creatures and psychological horror. The game’s emphasis on atmosphere, suspense, and challenging gameplay solidified its position as a must-have title for horror fans.
Dishonored: Death of the Outsider
Bethesda also announced a standalone expansion for the critically acclaimed Dishonored series, titled Dishonored: Death of the Outsider. This expansion offered a unique and compelling narrative experience, focusing on the mysterious and enigmatic figure known as the Outsider. The game’s focus on stealth, assassination, and choice provided players with a distinct and engaging gameplay experience, further expanding the world and lore of the Dishonored universe.
Fallout 76
Perhaps the most significant announcement of the conference was the unveiling of Fallout 76, a new online multiplayer experience set in the Fallout universe. This game marked a significant departure for the franchise, offering players a vast open world to explore and interact with other players in a shared online environment. The game’s focus on survival, crafting, and exploration, alongside the vast potential for player interaction, created a significant buzz among fans and generated considerable anticipation for the game’s release.
The E3 2017 Context
E3 2017 was a pivotal moment in the gaming industry, marked by a surge in virtual reality (VR) experiences and a renewed focus on single-player narratives. The event showcased the industry’s evolution, highlighting the growing influence of VR and the enduring appeal of immersive storytelling.
Bethesda’s Place in the E3 2017 Landscape
Bethesda’s press conference, held on June 12, 2017, was strategically positioned amidst a flurry of announcements from major gaming companies. It was a chance for Bethesda to unveil its latest projects and demonstrate its commitment to innovation and engaging gameplay. The conference’s success hinged on its ability to captivate audiences and stand out amidst the fierce competition.
Bethesda’s Announcements Compared to Other E3 2017 Reveals
Bethesda’s E3 2017 announcements, while impressive, faced stiff competition from other major reveals. Microsoft’s showcase included the highly anticipated “Sea of Thieves” and the intriguing “State of Decay 2.” Sony’s conference featured “Spider-Man” and “God of War,” both of which generated immense buzz.
- Fallout 4 VR, Bethesda’s VR adaptation of the popular post-apocalyptic RPG, was a noteworthy announcement, but it faced competition from other VR titles unveiled at E3 2017, such as “The Elder Scrolls V: Skyrim VR” and “Resident Evil 7: Biohazard” which had already been released.
- Prey (2017), Bethesda’s immersive first-person shooter, offered a unique and thought-provoking narrative experience, but it had to contend with other narrative-driven games like “Horizon Zero Dawn” and “Uncharted: The Lost Legacy,” both of which were highly praised for their storytelling and gameplay.
Bethesda’s press conference was a testament to the company’s commitment to delivering immersive experiences. The company’s announcements, while not always groundbreaking, showcased its dedication to pushing boundaries and providing players with engaging content.
Impact and Legacy
Bethesda’s E3 2017 press conference left a lasting impact on the gaming industry and its franchises, solidifying its position as a powerhouse in the RPG and action-adventure genres. The announcements made at the event not only shaped the future of Bethesda’s games but also influenced trends and expectations within the gaming landscape.
Impact on Franchises
The E3 2017 announcements significantly impacted Bethesda’s flagship franchises, propelling them into new directions and expanding their appeal. The following points highlight the key impacts:
- Fallout 4 VR: The announcement of Fallout 4 VR marked a significant step for Bethesda in embracing virtual reality technology. This move brought the post-apocalyptic world of Fallout to life in a new way, captivating VR enthusiasts and expanding the franchise’s reach to a wider audience. It showcased Bethesda’s commitment to exploring new platforms and technologies to deliver immersive gaming experiences.
- Prey (2017): The reboot of the Prey franchise with Prey (2017) revitalized the series, receiving critical acclaim for its innovative gameplay, atmospheric world, and compelling narrative. This success revitalized the Prey franchise and demonstrated Bethesda’s ability to breathe new life into classic titles while staying true to their core principles of immersive storytelling and engaging gameplay.
- The Elder Scrolls Online: The expansion announcements for The Elder Scrolls Online showcased Bethesda’s dedication to expanding its online multiplayer experience. The expansions, such as Morrowind and Summerset, introduced new content, storylines, and locations, attracting new players and keeping existing ones engaged. This approach further solidified The Elder Scrolls Online as a thriving and enduring online RPG.
Bethesda host press conference e3 2017 – Bethesda’s E3 2017 press conference left a lasting impression on the gaming community, solidifying the company’s commitment to delivering innovative and engaging experiences. The announcements resonated with fans, sparking discussions and generating excitement for the future of the gaming industry. The conference was a testament to Bethesda’s dedication to crafting immersive worlds and pushing the boundaries of interactive entertainment.
Bethesda’s E3 2017 press conference was a whirlwind of exciting announcements, but amidst the hype, one thing that stood out was the sheer speed of their demo presentations. It was like watching a high-speed train compared to the glacial pace of some other presentations. It made me wonder how those demos would stack up against the speed of a modern flagship like the iPhone 6S, especially when compared to the notoriously speedy Galaxy Note 7.
Check out this speed test to see for yourself, but let’s just say that Bethesda’s E3 2017 demos definitely wouldn’t be left in the dust.